| Deploying highly available SQL Server instances and databases is more than a technology solution, it is a combination of people, process, and technology. The same can be said for disaster recovery plans. Unfortunately, when it comes to either high availability or disaster recovery, most people put technology first, which is the worst thing that can be done. There has to be a balance between technology and everything else. While this book is not intended to be the definitive source of data center best practices, since it is specifically focused on a single feature of SQL Server 2008—failover clustering—I will be doing my best to bring best practices into the discussion where applicable. People and process will definitely be touched upon all throughout the book, since I live in the “real world” where reference architectures that are ideal on paper can’t always be deployed. This chapter will provide the foundation for the rest of the book; discuss some of the basics of high availability and disaster recovery; and describe, compare, and contrast the various SQL Server availability technologies. |
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Applescript Finder Guide: English DialectSince 1985, Apple and Addison-Wesley have been publishing authoritative books about Apple technologies. The Apple Technical Library provides Macintosh developers with the official treatment of all the major new technologies that Apple releases. Timely, accurate, and clear, this collection of books is the essential resource for... | | La Passione: How Italy Seduced the World
A jubilant celebration of Italy’s outsize impact on culture, from literature to art, music to movies, that “masterfully examines the multitude of reasons why so many people fall in love with Italy and the Italian lifestyle” (Forbes)
Can you imagine painting without Leonardo, opera ... | | Blender Production: Creating Short Animations from Start to Finish
Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more... |
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