THE PURPOSE OF THIS BOOK is to get you up to speed and excited about making games for
Windows Phone 7 with XNA Game Studio 4.0.
Throughout the book, Windows and Xbox 360 game development are mentioned within the context
of the material presented. But make no mistake — this is a book about Windows Phone 7, fi rst and
foremost.
This book covers the features of the Windows Phone 7 devices and how to use them in your games.
In the course of 16 chapters, you’ll make three games, learn a bunch of cool stuff, and hopefully
have some fun along the way.
Create the next generation of gaming titles for Windows Phone 7!
Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away.
-
Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4
-
Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry
-
Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace
Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!