Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Program Arcade Games: With Python and Pygame

Buy

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.

After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms.

You'll learn:

  • How to create quiz games
  • How to integrate and start using graphics
  • How to animate graphics
  • How to integrate and use game controllers
  • How to add sound and bit-mapped graphics
  • How to build grid-based games
Audience
This book assumes no prior programming knowledge.  
(HTML tags aren't allowed.)

Python Unlocked
Python Unlocked

Key Features

  • Write smarter, bug-free, high performance code with minimal effort
  • Uncover the best tools and options available to Python developers today
  • Deploy decorators, design patters, and various optimization techniques to use Python 3.5 effectively

Book...

Think Python: How to Think Like a Computer Scientist
Think Python: How to Think Like a Computer Scientist

If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have...

Building Machine Learning Systems with Python - Second Edition
Building Machine Learning Systems with Python - Second Edition

Get more from your data through creating practical machine learning systems with Python

About This Book

  • Build your own Python-based machine learning systems tailored to solve any problem
  • Discover how Python offers a multiple context solution for create machine learning systems
  • ...

Automate the Boring Stuff with Python: Practical Programming for Total Beginners
Automate the Boring Stuff with Python: Practical Programming for Total Beginners

If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you?

In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what
...

Mastering Python High Performance
Mastering Python High Performance

Measure, optimize, and improve the performance of your Python code with this easy-to-follow guide

About This Book

  • Master the do's and don'ts of Python performance programming
  • Learn how to use exiting new tools that will help you improve your scripts
  • A step-by-step,...
Doing Math with Python: Use Programming to Explore Algebra, Statistics, Calculus, and More!
Doing Math with Python: Use Programming to Explore Algebra, Statistics, Calculus, and More!

Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of...

©2018 LearnIT (support@pdfchm.net) - Privacy Policy