Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...
Getting Started with Raspberry Pi Zero
Get started with Raspberry Pi Zero and put all of its exciting features to use
Create fun games and programs with little or no programming experience
Learn to use this super-tiny PC to control hardware and software for work, play, and everything else
Advanced Analytics with Spark: Patterns for Learning from Data at Scale
In this practical book, four Cloudera data scientists present a set of self-contained patterns for performing large-scale data analysis with Spark. The authors bring Spark, statistical methods, and real-world data sets together to teach you how to approach analytics problems by example.
You’ll start with an...