Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling

Buy

"Ron Goldman is a leading expert who knows the fundamental concepts and their interconnectedness, as well as the small details. The elegance of the writing and of the methods used to present the material allows us to get a deep understanding of the central concepts of CAGD. In its simplicity and pure beauty, the theory indeed resembles the pyramids."
Helmut Pottman, Vienna University of Technology

Pyramid Algorithms presents a unique approach to understanding, analyzing, and computing the most common polynomial and spline curve and surface schemes used in computer-aided geometric design, employing a dynamic programming method based on recursive pyramids.

The recursive pyramid approach offers the distinct advantage of revealing the entire structure of algorithms, as well as relationships between them, at a glance. This bookthe only one built around this approachis certain to change the way you think about CAGD and the way you perform it, and all it requires is a basic background in calculus and linear algebra, and simple programming skills.

Features:

*Written by one of the world's most eminent CAGD researchers

*Designed for use as both a professional reference and a textbook, and addressed to computer scientists, engineers, mathematicians, theoreticians, and students alike

*Includes chapters on Bezier curves and surfaces, B-splines, blossoming, and multi-sided Bezier patches

*Relies on an easily understood notation, and concludes each section with both practical and theoretical exercises that enhance and elaborate upon the discussion in the text

*Foreword by Professor Helmut Pottmann, Vienna University of Technology

About the Author

Ron Goldman is a researcher at Sun Microsystems Laboratories in California working on alternative software development methodologies and new software architectures inspired by biology. He has been working with open source since hacking on GDB at Lucid, Inc. back in 1992. Since 1998 he has been helping groups at Sun Microsystems understand open source and advising them on how to build successful communities around their open source projects.

Prior to Sun he developed a program to generate and manipulate visual representations of complex data for use by social scientists as part of a collaboration between NYNEX Science & Technology and the Institute for Research on Learning. He has worked on programming language design, programming environments, user interface design, and data visualization. He has a PhD in computer science from Stanford University where he was a member of the robotics group.

(HTML tags aren't allowed.)

Buzz Marketing with Blogs For Dummies (Business & Personal Finance)
Buzz Marketing with Blogs For Dummies (Business & Personal Finance)
It's easy to get customers buzzing about your business

Here's how to launch your blog, develop a style, and make your business stand out

Whether or not you've blogged before, start here! Blogs can be great business boosters, and this book helps you choose software, get your blog up and running, open communication with customers,...

Statistics Explained, An Introductory Guide for Life Scientists
Statistics Explained, An Introductory Guide for Life Scientists
Statistics Explained is a reader-friendly introduction to experimental design and statistics for undergraduate students in the life sciences, particularly those who do not have a strong mathematical background. Hypothesis testing and experimental design are discussed first. Statistical tests are then explained using pictorial examples and a minimum...
Digital Design: Principles and Practices, Third Edition
Digital Design: Principles and Practices, Third Edition
Using an easy-to-follow, practical writing style, extensive illustrations, large design examples, and programming examples written in C, this book provides an authoritative introduction to basic principles of digital design and practical requirements in both board-level and VLSI systems. Wakerly uses a unique, multifaceted approach that combines...

Evolution in Four Dimensions: Genetic, Epigenetic, Behavioral, and Symbolic Variation in the History of Life (Life and Mind: Philosophical Issues in Biology and Psychology)
Evolution in Four Dimensions: Genetic, Epigenetic, Behavioral, and Symbolic Variation in the History of Life (Life and Mind: Philosophical Issues in Biology and Psychology)

This new edition of the widely read Evolution in Four Dimensions has been revised to reflect the spate of new discoveries in biology since the book was first published in 2005, offering corrections, an updated bibliography, and a substantial new chapter. Eva Jablonka and Marion Lamb's pioneering argument proposes that there is more...

Intermediate Security Testing with Kali Linux 2
Intermediate Security Testing with Kali Linux 2

With computer hacking attacks making headline news on a frequent occasion, learning ethical hacking has become a priority for those tasked with defending their networks. But in the sea of training material it is hard to find effectual training using the latest tools and techniques. In “Intermediate Security Testing with Kali Linux...

Unity 3 Game Development Hotshot
Unity 3 Game Development Hotshot

Only Unity fits the bill of being a game engine that allows you to create a full 3D game for free, and with phenomenal community support. This book will equip you with the skills to create professional looking games at no cost.

Unity 3 Game Development Hotshot will teach you how to exploit the full array of Unity 3D's...

©2019 LearnIT (support@pdfchm.net) - Privacy Policy