This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware.
What you'll learn:
The latest ray tracing techniques for developing real-time applications in multiple domains
Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)
How to implement high-performance graphics for interactive visualizations, games, simulations, and more
Who this book is for:
Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing
Students looking to learn about best practices in these areas
Enthusiasts who want to understand and experiment with their new GPUs
Wiki: Web Collaboration Wikis are Web-based applications that allow all users not only to view pages but also to change them. The success of the Internet encyclopedia Wikipedia has drawn increasing attention from private users, small organizations and enterprises to the various possible uses of wikis.
Their simple structure and straightforward operation make them a...
Deep Vein Thrombosis and Pulmonary Embolism
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- Latest publication in a fast-moving area of keen clinical interest
- Authored by leading international authorities
Streaming Media: Building and Implementing a Complete Streaming System A complete toolkit to successfully develop and implement streaming media on the Web
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