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Rendering HTML5 Illustration

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Rendering HTML5 Illustration, 9780240813844 (0240813847), Focal Press, 2010

Tags are used in HTML5 to place and organize content at a level that is descriptive. This does not mean that the page will look good. Presentation of content on the page is controlled using Cascading Style Sheets Level 3, or CSS3, in HTML5.

There are times, however, when you need to present graphics, too. Typically, HTML has only provided support for pixelbased images in JPEG and GIF image format. With HTML5, you can now create mathematically generated images. The new formats are scalable vector graphics (SVG) and CANVAS. The difference between the two is that SVG is an XML-based language that describes how an image should be displayed in twodimensional (2D) constructs. The CANVAS tag also describes 2D images, but it does so using JavaScript. The CANVAS tag also allows you to easily integrate interactivity within it using JavaScript.

In this article you will learn the following: • The new image formats available in HTML5. • How to draw using SVG. • How to draw with CANVAS. • How to add interactivity to CANVAS using JavaScript.

The goal at the end of this article is that you will understand how you can use the image formats in HTML5.

(HTML tags aren't allowed.)

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