| As the game industry continues to grow, you might be considering jumping in, but before you do, read what the insiders have to say and learn from their experiences. You'll explore the inner workings of the game development and publishing industry through the experiences and insights of industry experts. These publishing executives, developers, veteran producers, designers, owners of independent studios, and academics have written a unique collection of articles that really delve into the intricacies of the business. The articles, case studies, and interviews cover all aspects of the industry, providing real-world examples that illustrate how successful companies and individuals have achieved their goals. Everything is covered, from how the retail market works to financing a start-up and deciding on the right business model for your game. |
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Algorithms and Computation: 21st International Symposium, ISAAC 2010
This volume contains the proceedings of the 21st Annual International Symposium on Algorithms and Computations (ISAAC 2010), held in Jeju, Korea during December 15–17, 2010. Past editions have been held in Tokyo, Taipei, Nagoya, Hong Kong, Beijing, Cairns, Osaka, Singapore, Taejon, Chennai, Taipei, Christchurch, Vancouver, Kyoto, Hong... | | Ancient Scholarship and Grammar: Archetypes, Concepts and Contexts
The volume aims at investigating archetypes, concepts and contexts of the ancient philological discipline from a historical, methodological and ideological perspective. It includes 26 contributions by leading scholars divided into four sections: The ancient scholars at work, The ancient grammarians on Greek language and linguistic... | | |
Communicating Process Architectures 2005 (Concurrent Systems Engineering Series)The awareness of the ideas characterized by Communicating Processes Architecture and their adoption by industry beyond their traditional base in safety-critical systems and security is growing. The complexity of modern computing systems has become so great that no one person – maybe not even a small team – can understand all aspects and... | | Designing Arcade Computer Game GraphicsGraphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, graphics tools, animation, proper color... | | |
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