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ShaderX2: Introductions and Tutorials with DirectX 9.0

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This book is a collection of articles that explain the foundations of
shader programming, from the High Level Shading Language and
version 3.0 shader models to shadow mapping and stencil shadow
volumes. The following provides a brief overview of these articles:
Jason L. Mitchell and Craig Peeper, one of the creators of HLSL
and the compiler, have written the best introduction to HLSL there
is in “Introduction to the DirectX High Level Shading Language.”
Because it comes from the official source, this article covers everything
that an HLSL programmer needs and a lot more.

The vs_3_0 and ps_3_0 shader models will be available in thirdgeneration
shader graphics hardware. These shader versions are
much more flexible and powerful than the previous versions, offering
vertex texturing capabilities, predication, static and dynamic flow
control, vertex stream frequency, and much more. Nicolas Thibieroz,
Kristof Beets, and Aaron Burton from PowerVR have written an
introduction to this shader model that explains every new feature
and includes a source snippet.

Michal Valient’s article “Advanced Lighting and Shading with
Direct3D 9” covers some more advanced lighting models including
Phong, Oren-Nayar, and Cook-Torrance. He implements these algorithms
with ps_1_4, ps_2_0, ps_3_0, and HLSL. This is the most
extensive treatment of this topic available.

There are several different ways to use fog to produce a specific
mood in games. Markus Nuebel shows all possible ways to implement
fog in a way that is easy to understand. The six example
programs make using fog as easy as possible.
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Origamics: Mathematical Explorations Through Paper Folding
Origamics: Mathematical Explorations Through Paper Folding
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Microsoft  Office PowerPoint  2007 Step by Step
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Quick Start Guide to Dart Programming: Create High-Performance Applications for the Web and Mobile
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Get started with Dart and learn to program with this language suitable for high-performing, modern applications. You'll gain the basics and be ready to move to the next level: web and mobile apps. While you won't learn the specifics of programming web and mobile apps, you will have the foundation to take your Dart skills in...

Digital SLR Photography All-in-One For Dummies
Digital SLR Photography All-in-One For Dummies

The bestselling guide to DSLR photography - now updated for the latest technology and tools!

This new edition gets you up to "shutter speed" on the latest camera technologies, including the new consumer-targeted full-frame models and pro-features that are now incorporated in consumer-focused units. Veteran author...

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