Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems.
Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule.
Additionally, software engineers need to understand system engineering and architecture-the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products.
A thorough, integrated compilation on the engineering of software products, addressing the majority of the standard knowledge areas and topics
Offers best practices focused on those key skills common to many industries and domains that develop software
Learn how software engineering relates to systems engineering for better communication with other engineering professionals within a project environment
Extended STL, Volume 1: Collections and Iterators My Uncle John is what my parents’ generation would call “a man’s man.” He’s tough, rugged, a bit scary, with more than a little of the cowboy in him, and he would admit to fear about as readily as I could render modest defeat. So when he described to me that the challenge in doing your second parachute jump is... The Complete Guide to DAZ Studio 4
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Practical Guide to Linux Commands, Editors, and Shell Programming, A (2nd Edition)
For use with all versions of Linux, including Ubuntu,™ Fedora,™ openSUSE,™ Red Hat,® Debian, Mandriva, Mint, and now OS X, too!
Programming Embedded Systems: With C and GNU Development Tools
If you have programming experience and a familiarity with C--the dominant language in embedded systems--Programming Embedded Systems, Second Edition is exactly what you need to get started with embedded software. This software is ubiquitous, hidden away inside our watches, DVD players, mobile...