Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays.
In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment.
- Comprehensive overview Detailed mathematical equations
- Code fragments
- Implementation instructions
- Examples of Spatial AR displays
About the Authors
Oliver Bimber is an Assistant Professor for Augmented Reality at the Bauhaus University Weimar, Germany. He received his Ph.D. in Engineering at the Technical University of Darmstadt, Germany.
Ramesh Raskar earned his Ph.D. at the University of North Carolina, Chapel Hill, where he developed a framework for projector based displays. He has won numerous awards, most recently the Mitsubishi Electric Valuable Invention Award 2004. His papers have appeared in SIGGRAPH, Eurographics, IEEE Visualization, CVPR and many other graphics and vision conference proceedings.