| I dedicate this book to everyone interested in the exhilarating task of creating smartphone products using Symbian OS. That task is exhilarating because it is, at times, both truly hard and truly rewarding. My goal with this book is to make the task less hard, and even more rewarding.
My target audience comprises project managers, product managers, development managers, design authorities, system architects, quality managers, software engineers, technical consultants, and industry analysts – everyone involved in creating smartphone products (whether these products are complete smartphones or applications or services designed to be used in close conjunction with smartphones). The book should be particularly valuable to the people who assemble and run an overall development team, as well as to their advisors, and the people who aspire to this level of responsibility.
In the chapters ahead, I condense key practical learnings from my own helter-skelter experience of breakthrough product development and market development at Symbian and Psion (the original parent of Symbian). For the best part of two decades, I have lived through one demanding ‘‘urgent and important’’ project after another, assisting the creation of numerous connected mobile devices – laptop organizers, handheld PDAs, and (over the last nine years) more than one hundred different mobile phones. The experience has been fraught with challenges, but rich in lessons learned. |