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The Non-Designer's Illustrator Book

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Creating professional illustration is within your grasp, whether that is a goal in your life or not. By the time you finish this book, you’ll realize how remarkably easy it is to create professional-level art and design with Adobe Illustrator.

However, Illustrator is not just for professional artists, but for anyone who wants to create incredible graphics and design, at any level of expertise. Even a basic knowledge of Illustrator is enough to elevate your design and illustration skills to the next level.

Our focus in this book is on print, although creating art in Illustrator is the same whether your project is destined to be printed, put on a web page, or incorporated into a video project.

By the time you finish all of the tasks in this book, you won’t know everything about Adobe Illustrator, but you’ll know enough to surprise yourself with the work you produce. And truthfully, 90 percent of our projects require nothing more than what’s in this book.

Enjoy the empowerment and inspiration that Adobe Illustrator provides, and Happy Vector Paths to you!

Many designers and photographers own the entire suite of Adobe creative products, but they manage to learn only one or two of the applications really well. This new addition to the popular Non-Designer’s series from best-selling authors Robin Williams and John Tollett includes many individual exercises designed specifically to teach the tools and features in Illustrator that designers (as opposed to illustrators) need to use. Along the way, the book offers many design tips for non-designers. Individual exercises ensure that a reader can jump in at any point and learn a specific tool or technique.

In this non-designer’s guide to Illustrator techniques, you’ll learn:

  • How vector images, as in Illustrator, are different from raster images, as in Photoshop, and when to choose which one
  • How to use Illustrator’s tools to create and work with lines, shapes, anchor points and control handles, color, etc.
  • How to draw your own shapes and trace others
  • How to enter text and control the design of it
  • How to take advantage of the symbol libraries, clipping masks, variable-width strokes, and much more
  • When and why to rasterize elements of your vector image
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