Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Theoretical Introduction to Programming

Buy
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details. Driven by generic problems and concepts, with brief and complete illustrations from languages including C, Prolog, Java, Scheme, Haskell and HTML. This book is intended to be both a how-to handbook and easy reference guide. Discussions of principle, worked examples and exercises are presented. All concepts outside introductory programming are explained with clear demarcation and dependencies so the experienced programmer can quickly locate material. Readable in a linear manner, with short mono-thematic to encourage dipping and reference. Also included are sections on open problems in software theory and practice. While little other than a novice programmer's knowledge is explicitly assumed, a certain conceptual maturity, either through commercial programming or academic training is required – each language is introduced and explained briefly as needed.

This book is organised into a large number of brief, self-contained entries.

Admittedly, there is no such thing as a self-contained entry. For example, you need some knowledge of English to understand this paragraph. But, the principle is that each entry, of one or two pages, is a conceptual whole as well as a part of a greater whole (see note 20) in the same way that a car has four whole wheels, and not eight half wheels.

Some entries are intended to demonstrate a technique, or introduce an historically contingent fact such as the actual syntax of a contemporary language, or in this case, a specific issue regarding this book. Others are intended to illustrate a more eternal truth. They may be about a contemporary language, but stress a philosophical position or broadly based attitude. Both of these I have called notions. Finally, there are entries that are intended to cause the reader to do something other than just nodding their head as a sign of either agreement or an incipient dormant state. These are the exercises.
(HTML tags aren't allowed.)

Dog Training For Dummies (Pets)
Dog Training For Dummies (Pets)

Make training fun and effective

This friendly guide shows you how to select the right training method for your dog, based on his unique personality, to reach your desired goals. Whether you want to teach Buddy to sit or master retrieving, you'll get expert training tips and techniques for you and your dog — to...

Parallel Computing: Fundamentals, Applications and New Directions (Advances in Parallel Computing)
Parallel Computing: Fundamentals, Applications and New Directions (Advances in Parallel Computing)
This volume gives an overview of the state-of-the-art with respect to the development of all types of parallel computers and their application to a wide range of problem areas.

The international conference on parallel computing ParCo97 (Parallel Computing 97) was held in Bonn, Germany from 19 to 22 September 1997. The first conference in this...

Oracle Essentials: Oracle Database 10g, 3rd Edition
Oracle Essentials: Oracle Database 10g, 3rd Edition
This new edition distills a vast amount of knowledge into an easy-to-read volume covering the full range of Oracle's features and technologies. The book includes an overview of Oracle 10g, along with recent releases 9i and 8i. Oracle Essentials 3rd Edition: Oracle Database 10g provides everything you'll need to...

Accelerated Silverlight 2
Accelerated Silverlight 2
Silverlight is an exciting technology. There are technological aspects to Silverlight that convince me it will be a viable platform in the years ahead. I think Silverlight and its Linux implementation, Moonlight, will prove interesting to all developers, regardless of whether they have .NET experience. Silverlight brings the advantages of XAML and...
Persuasive Technology: Using Computers to Change What We Think and Do (The Morgan Kaufmann Series in Interactive Technologies)
Persuasive Technology: Using Computers to Change What We Think and Do (The Morgan Kaufmann Series in Interactive Technologies)
With compelling insights and illuminating examples, the author reveals how Web sites, software applications, and mobile devices can be used to change people’s attitudes and behavior.

Can computers change what you think and do? Can they motivate you to stop smoking, persuade you to buy insurance, or convince you to join the Army?

...
Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
Written to address technical concerns that mobile developers face regardless of platform, this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build mobile applications. Using UML, Reza B'far guides the developer through the development process, from design...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy