Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)

Buy

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.

By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.
* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.
* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

(HTML tags aren't allowed.)

Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks
Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks

This is a book about creating physical interaction with computer systems. It focuses on designing hardware and programming for systems that use either physical input or physical feedback. This book has been a dream of mine since I was an art student beginning to create interactive installations and finding that there was no simple...

Agile Software Development Ecosystems
Agile Software Development Ecosystems
This book describes--in depth--the most important principles of Agile development: delivering value to the customer, focusing on individual developers and their skills, collaboration, an emphasis on producing working software, the critical contribution of technical excellence, and a willingness to change course when demands shift. All major...
Photoshop Elements 5: The Missing Manual
Photoshop Elements 5: The Missing Manual

Anyone still think that Adobe Photoshop Elements is a toy version of the real thing? As the most popular photo-editing program on the market, Photoshop Elements not only has Photoshop's marvelous powers, but also has capabilities the mothership lacks. Each new version includes more tools designed specifically for today's consumer...


The Standard C Library
The Standard C Library

Prentice Hall's most important C programming title in years. A companion volume to Kernighan & Ritchie's C PROGRAMMING LANGUAGE. A collection of reusable functions (code for building data structures, code for performing math functions and scientific calculations, etc.) which will save C programmers time and money especially when...

Upgrading and Repairing PCs (19th Edition)
Upgrading and Repairing PCs (19th Edition)

“…a comprehensive resource for PC enthusiasts and professionals alike. Packed with the latest speeds and feeds, you’ll want to keep this book on-hand as an authoritative technology reference.”

–Chris Angelini, Managing Editor, Tom’s...

Linear Algebra and Geometry
Linear Algebra and Geometry

This book is the result of a series of lectures on linear algebra and the geometry of multidimensional spaces given in the 1950s through 1970s by Igor R. Shafarevich at the Faculty of Mechanics and Mathematics of Moscow State University.

Notes for some of these lectures were preserved in the faculty library, and these were used...
©2021 LearnIT (support@pdfchm.net) - Privacy Policy