Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Unity 2017 Game AI Programming - Third Edition: Leverage the power of Artificial Intelligence to program smart entities for your games

Buy

Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh

Key Features

  • Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever
  • Use fuzzy logic concepts in your AI decision-making to make your characters more engaging
  • Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks

Book Description

Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters.

This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM).

Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game.

What you will learn

  • Understand the basic terminology and concepts in game AI
  • Explore advanced AI Concepts such as Neural Networks
  • Implement a basic finite state machine using state machine behaviors in Unity 2017
  • Create sensory systems for your AI and couple it with a Finite State Machine
  • Wok with Unity 2017's built-in NavMesh features in your game
  • Build believable and highly-efficient artificial flocks and crowds
  • Create a basic behavior tree to drive a character's actions

Who This Book Is For

This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.

Table of Contents

  1. The Basics of AI in Games
  2. Finite State Machines and You
  3. Perception and Sensing
  4. Finding Your Way
  5. Flocks and Crowds
  6. Behavior Trees
  7. Using Fuzzy Logic to Make Your AI Seem Alive
  8. How It All Comes Together
(HTML tags aren't allowed.)

Parallel Programming: for Multicore and Cluster Systems
Parallel Programming: for Multicore and Cluster Systems

Innovations in hardware architecture, like hyper-threading or multicore processors, mean that parallel computing resources are available for inexpensive desktop computers. In only a few years, many standard software products will be based on concepts of parallel programming implemented on such hardware, and the range of applications will be...

Python for Signal Processing: Featuring IPython Notebooks
Python for Signal Processing: Featuring IPython Notebooks

This book covers the fundamental concepts in signal processing illustrated with Python code and made available via IPython Notebooks, which are live, interactive, browser-based documents that allow one to change parameters, redraw plots, and tinker with the ideas presented in the text. Everything in the text is computable in this format and...

Python Multimedia:Beginner's Guide
Python Multimedia:Beginner's Guide

A practical guide, this book provides step-by-step instructions for developing multimedia applications, showcasing real world examples throughout. This book is for Python developers who want to dip their toes into working with images, animations, audio and video processing using Python.

...

Linux Shell Scripting Essentials
Linux Shell Scripting Essentials

Learn shell scripting to solve complex shell-related problems and to efficiently automate your day-to-day tasks

About This Book

  • Familiarize yourself with the terminal by learning about powerful shell features
  • Automate tasks by writing shell scripts for repetitive work
  • ...
Formal Methods: Industrial Use from Model to the Code
Formal Methods: Industrial Use from Model to the Code

Although formal analysis programming techniques may be quite old, the introduction of formal methods only dates from the 1980s. These techniques enable us to analyze the behavior of a software application, described in a programming language. It took until the end of the 1990s before formal methods or the B method could be implemented in...

Raspberry Pi Robotic Blueprints
Raspberry Pi Robotic Blueprints

Utilize the powerful ingredients of Raspberry Pi to bring to life your amazing robots that can act, draw, and have fun with laser tags

About This Book

  • Learn to implement a number of features offered by Raspberry Pi to build your own amazing robots
  • Understand how to add vision and voice to...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy