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Voice and Speech Quality Perception: Assessment and Evaluation (Signals and Communication Technology)

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Foundations of Voice and Speech Quality Perception starts out with the fundamental question of: "How do listeners perceive voice and speech quality and how can these processes be modeled?" Any quantitative answers require measurements. This is natural for physical quantities but harder to imagine for perceptual measurands. This book approaches the problem by actually identifying major perceptual dimensions of voice and speech quality perception, defining units wherever possible and offering paradigms to position these dimensions into a structural skeleton of perceptual speech and voice quality. The emphasis is placed on voice and speech quality assessment of systems in artificial scenarios. Many scientific fields are involved. This book bridges the gap between two quite diverse fields, engineering and humanities, and establishes the new research area of Voice and Speech Quality Perception.
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A VLSI Architecture for Concurrent Data Structures (The Springer International Series in Engineering and Computer Science)
A VLSI Architecture for Concurrent Data Structures (The Springer International Series in Engineering and Computer Science)
Concurrent data structures simplify the development of concurrent programs by encapsulating commonly used mechanisms for synchronization and commu­ nication into data structures. This thesis develops a notation for describing concurrent data structures, presents examples of concurrent data structures, and describes an architecture to support...
JNCIA: Juniper Networks Certified Internet Associate Study Guide
JNCIA: Juniper Networks Certified Internet Associate Study Guide

Here’s the book you need to prepare for the JNCIA exam JNO-201 from Juniper Networks. Written by a team of Juniper Networks trainers and engineers, this Study Guide provides:

  • Assessment testing to focus and direct your studies
  • In-depth coverage of official test objectives
  • Hundreds of...
Practical Problems in VLSI Physical Design Automation
Practical Problems in VLSI Physical Design Automation
Practical Problems in VLSI Physical Design Automation contains problems and solutions related to various well-known algorithms used in VLSI physical design automation. Dr. Lim believes that the best way to learn new algorithms is to walk through a small example by hand. This knowledge will greatly help understand, analyze, and improve...

Microsoft Dynamics CRM 2011: Dashboards Cookbook
Microsoft Dynamics CRM 2011: Dashboards Cookbook

This cookbook is full of practical and easily applicable recipes that will teach the user how to understand and unleash the full capabilities of the new dashboard features in Microsoft Dynamics CRM 2011. Starting with basic tasks to build user confidence and general knowledge, the chapters provide insight with helpful tips and related...

C++ For Game Programmers (Game Development Series)
C++ For Game Programmers (Game Development Series)
C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of...
Oracle SOA Suite 11g Developer's Cookbook
Oracle SOA Suite 11g Developer's Cookbook

Over 65 high-level recipes for extending your Oracle SOA applications and enhancing your skills with expert tips and tricks for developers

Overview

  • Extend and enhance the tricks in your Oracle SOA Suite developer arsenal with expert tips and best practices.
  • Get to grips with Java...
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