Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices

Buy

Gaming on the move has become very popular over recent years. With the arrival of the Nintendo Gameboy, people realized that they could take their games with them, and as technology has become more sophisticated these games have grown too, encompassing complex game mechanics, advanced 2D and 3D graphics, and engrossing stories and game worlds that the player can literally become lost within.

Alongside these game improvements is the explosion in popularity of mobile communication devices. Nearly everyone carries a phone with every time they leave the house. These devices have become much more than just phones however; they provide contact management, e-mail, Web browsing, satellite navigation, and entertainment.

Writing games for mobile devices allows both of these trends to be brought together into the same place. It is very easy for people to pick up and play games on mobile devices, as they always have the devices in their pockets. Whether they are progressing through a sprawling role-playing game on a train or simply want a few minutes casual diversion waiting for an appointment, mobile gaming can provide.

This book aims to bring you the knowledge and techniques that you will need to create your own games for Windows Mobile and Windows Phone classic devices. Starting with the basics of the platform and its development environment and progressing through to advanced topics such as 3D graphics, this book will guide you step by step toward creating a simple and manageable environment into which you can write your own mobile games and distribute them to the world for fun or profit. Example projects are provided to demonstrate all of the techniques discussed, and are ideal as a basis for experimentation.

It can be difficult to cater for the diversity of hardware available running Windows Mobile. This book will show you how to create games that work on the largest possible array of devices, catering for different screen resolutions, devices with and without touch screens, and accommodating all sorts of other hardware capabilities that your games may need to work with.

(HTML tags aren't allowed.)

Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1
Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1

Since the publication of the first edition in 1998, programmers and developers have been waiting eagerly for an update to this expert guide on how to use Java in conjunction with the timesaving design patterns that have surfaced in the past few years. With the new edition of his bestselling Patterns in Java, Volume 1, Mark Grand brings...

Principles of Tissue Engineering, Second Edition
Principles of Tissue Engineering, Second Edition

The opportunity that tissue engineering provides for medicine is extraordinary. In the United States alone, over half-a-trillion dollars are spent each year to care for patients who suffer from tissue loss or dysfunction. Although numerous books and reviews have been written on tissue engineering, none has been as comprehensive in its...

Intelligent Buildings and Building Automation
Intelligent Buildings and Building Automation

Giving you a combination of general principles, applied practice and information on the state-of-the-art, this book will give you the information you need to incorporate the latest systems and technologies into your building projects. It focuses on a number of important issues, such as:

  • Network communication protocols and...

Improving Software Testing: Technical and Organizational Developments (SpringerBriefs in Information Systems)
Improving Software Testing: Technical and Organizational Developments (SpringerBriefs in Information Systems)

?Software is continuously increasing in complexity. Paradigmatic shifts and new development frameworks make it easier to implement software – but not to test it. Software testing remains to be a topic with many open questions with regard to both technical low-level aspects and to the organizational embedding of testing. However, a...

PHP Master: Write Cutting Edge Code
PHP Master: Write Cutting Edge Code

PHP Master is aimed at intermediate PHP developers—those who have left their newbie status behind, and are looking to advance their skills and knowledge. Our aim as authors is to enable developers to refine their skills across a number of areas, and so we’ve picked topics that we felt have stood us in the best stead to grow...

Professional Ruby on Rails (Programmer to Programmer)
Professional Ruby on Rails (Programmer to Programmer)

Professional Ruby on Rails

Nothing less than a revolution in the way web applications are constructed,Ruby on Rails (RoR) boasts a straightforward and intuitive nature that avoids programming repetition and makes it infinitely easier to build for the web. Over the years, RoR has undergone numerous internal changes...

©2021 LearnIT (support@pdfchm.net) - Privacy Policy