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This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D space, handle collision detection, control the game camera, and understand the basics of shaders — special programs that execute on the graphics processor. Also covered are how to extend the XNA Content Pipeline to read and use model skeletal animation, and also load and play back timeline animation data created in 3D modeling tools. 3D concepts and systems can seem like a foreign language when you’re a beginner. And not knowing the lingo can make it hard to know what terms to search for to solve a problem. This Wrox Blox will give you all the tools you need to build your own 3D game. |
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The Mind of the MathematicianWhat makes mathematicians tick? How do their minds process formulas and concepts that, for most of the rest of the world's population, remain mysterious and beyond comprehension? Is there a connection between mathematical creativity and mental illness?
In The Mind of the Mathematician, internationally famous mathematician Ioan James and... | | Genders (The New Critical Idiom)
The concept of gender continues to be a central issue in literary and cultural studies, with a significance that crosses disciplinary boundaries and provokes lively debate. In this fully revised and updated second edition, David Glover and Cora Kaplan offer a lucid and illuminating introduction to ’gender’ and its implications,... | | Building Probabilistic Graphical Models with Python
Solve machine learning problems using probabilistic graphical models implemented in Python with real-world applications
About This Book
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Stretch the limits of machine learning by learning how graphical models provide an insight on particular problems, especially in high dimension areas such as image...
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